I’m a UX/UI designer with a background in industrial and product design, bringing a unique perspective shaped by 5 years of experience in escape room design. In that field, I gained a deep understanding of how users interact with physical and digital systems, conducting extensive user testing to refine puzzles, flows, and experiences.
This hands-on work and drafting have taught me how to anticipate user behaviour, identify friction points, and create engaging interactions, skills that translate directly into designing intuitive digital experiences. My foundation in product design also gives me a practical, problem-solving mindset and a strong eye for detail.
Now, I’m excited to bring this blend of creativity, user-centred thinking, and design craft into the world of UX/UI, where I aim to create meaningful, seamless experiences that connect people with products in impactful ways.
Figma · UI Design · UX Research · Prototyping · Project Management · User-Testing · CAD